# Sound licensing

All used sounds are CC0 1.0. Saved HTML and SHA-256 file/page evidence are in sound_license_inventory.json. No paid audio, movie tracks, or additional inference. All mixing, pitching and timing are scene-specific.

- [water-waves](https://opengameart.org/content/water-waves), transitking (submitted qubodup), CC0 1.0. Low swamp water lap bed.
- [6-short-water-splashes](https://opengameart.org/content/6-short-water-splashes), ezwa (submitted qubodup), CC0 1.0. Wading splashes, synchronized approximately to visible water bursts.
- [8-wet-squish-slurp-impacts](https://opengameart.org/content/8-wet-squish-slurp-impacts), Independent.nu (submitted qubodup), CC0 1.0. Mud suction and wet strike layers.
- [ghost-monster-voice-moaning-growling](https://opengameart.org/content/ghost-monster-voice-moaning-growling), qubodup, CC0 1.0. Separate low gurgling voice + higher ragged vocal layer.
- [bubble-sound-effects](https://opengameart.org/content/bubble-sound-effects), BMacZero, CC0 1.0. Raw ingredient reused from Witch, substantially lowered pitch and layered differently; no master soundtrack reuse.
