# Grave Keeper attack sound comparison — source credits

All downloaded sounds below were explicitly labeled **CC0** on their individual source pages when retrieved on October 31, 2026. CC0 permits editing and reuse; creator credits are retained here voluntarily. Copies of the source pages and SHA-256 download hashes are preserved in `../../source_assets/grave_keeper/sound_comparison/`.

| Recording | Creator | Source and license evidence | Used for |
|---|---|---|---|
| Monster snarls: `monster-snarl-attack.ogg`, `monster-snarls-2_0.ogg` | Darsycho | [Monster snarls — CC0](https://opengameart.org/content/monster-snarls) | Pitched creature breathing, growling and snarling in versions 1 and 3 |
| `screams_0.ogg` | WuxiaScrub | [Female high-pitched scream SFX — CC0](https://opengameart.org/content/female-high-pitched-scream-sfx) | Layered, pitched and reversed supernatural vocals in versions 2 and 3 |
| `winch.zip`: Marker #5, #6 and #8 recordings | bart | [Chain winch sounds — CC0](https://opengameart.org/content/chain-winch-sounds) | Chain snap, dragging metal and final crack in all three versions |
| `independent_nu_ljudbank-hits_and_punches.7z`: hit01, hit05 and hit13 | Independent.nu; submitted by qubodup | [37 hits/punches — CC0](https://opengameart.org/content/37-hitspunches) | Processed physical thuds, footfall effects and close impact in all three versions |

License text: [CC0 1.0 Universal](https://creativecommons.org/publicdomain/zero/1.0/).

Visuals are the existing Grave Keeper attack generated earlier through the user's Comfy account. No AI generation, Comfy request, paid download, or credit purchase was made for this sound comparison. Individual attack MP4s preserve the original H.264 video bitstream exactly; only the audio stream changes.

The two-second contextual ambient lead-in uses the previously authored original ambient soundtrack. Pitch changes, equalization, timing, stereo placement, echoes and mixing are recorded in `edit_decision_list.json` and `ffmpeg_commands.json`; the build script is `../../scripts/build_attack_sound_versions.py`.
