# Sound licensing

All used sounds are CC0 1.0. Saved HTML and SHA-256 file/page evidence are in sound_license_inventory.json. No paid audio, movie tracks, or additional inference. All mixing, pitching and timing are scene-specific.

- [beach-ocean-waves](https://opengameart.org/content/beach-ocean-waves), jasinski (submitted qubodup), CC0 1.0. Ocean bed.
- [battle-at-sea](https://opengameart.org/content/battle-at-sea), Thimras, CC0 1.0. First1.3s of ship collision lowered and filtered for timber/rigging strain.
- [20-sword-sound-effects-attacks-and-clashes](https://opengameart.org/content/20-sword-sound-effects-attacks-and-clashes), StarNinjas, CC0 1.0. Cutlass rings and rushes.
- [arr](https://opengameart.org/content/arr), bart, CC0 1.0. Captain voice pitched into low ghost yell and layered high version.
- [100-cc0-sfx-2](https://opengameart.org/content/100-cc0-sfx-2), rubberduck, CC0 1.0. Raw wood footstep used for captain deck steps; no Ice master reuse.
