# Clown Fiend sound provenance

All six downloaded sources are CC0 1.0, verified against saved original OpenGameArt pages on 2026-10-31. Audio files and archive hashes are in source_assets/clown_fiend/sound/downloads.json.

- eviljest.flac — Venn Stone. https://opengameart.org/content/evil-laughter-0. Original human evil laughter, pitched for clown.
- balloon_pop.flac — Gniffelbaf; edited/uploaded by AntumDeluge. https://opengameart.org/content/balloon-sounds. Balloon burst, trigger and lens contact.
- balloon_inflate.flac — d.n.audio.uk; edited/uploaded by AntumDeluge. https://opengameart.org/content/balloon-sounds. Rubber tension.
- insectoralien.flac — qubodup. https://opengameart.org/content/insect-or-alien-scream. Processed balloon air recording as short shriek.
- fan_interval.wav — qubodup. https://opengameart.org/content/defect-motor-loop. Defective fan bearing as carousel mechanism.
- qubodup-DoorSet.7z — qubodup. https://opengameart.org/content/door-open-door-close-set. Door Open07 creak / DoorClose03 shoe-like contact.

The tiny detuned six-note bell phrase is newly synthesized original music (frequencies and note timings in script/EDL). No commercial melody, Witch cackle/master, or Grave Keeper master used. Door recordings are repurposed as carousel creaks and foot-contact foley; not production-location recordings. The balloon shriek is a processed balloon recording, not a child or human scream.
